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3. Scoring
TARGET POINTS
3.1 All targets score as follows (inner ring outwards): 5, 4, 3, 2, 1 points.
3.1.1 Arrows hitting the tiger/boar (where there is one) in the centre of the square
target score 5pts, ie. the same as the zone it is within.
3.1.2 The archer is awarded the target score of all eligible arrows shot (see #2.9).
TIME BONUS
3.2 A par time is set for each track length (14s on a 90m track, 18s on a 120m track and 23s
on a 150m track.)
3.2.1 The track time is measured between when the horse's chest crosses the start line
and the finish line. It should be recorded to 0.01s if using an electronic timer, or to 0.1s
if using a stopwatch; according to General & competition rules #10.
3.3 Speed points are awarded for completing a run faster than the par time subject to
hitting su ficient targets.
3.3.1 Speed points shall be awarded equal to 1 point per second (or part thereof) that
the run is faster than the par time
3.3.2 The number of hits required to collect speed points is detailed on the specific
rules for R2-3-5, R2-3-4 and R2-3-3). If the archer does not manage the required number
of hits then speed points are not awarded for that run (target points are not a fected).
3.3.3 “Hits” means hits within the scoring zones of the target face. Arrows that hit the
target boss but do not score points are not “hits” for the purpose of these rules.
TIME PENALTY
3.4 A time penalty is incurred for exceeding the par time for the track, regardless of the
number of targets hit.
3.4.1 The time penalty incurred is equal to 1 point per second (or part thereof) that the
run’s time exceeds the par time
MULTI-HIT BONUS
3.5 Multi-hit bonuses can be awarded (see the specific rules for R2-3-5, R2-3-4 and R2-3-3)
with su ficient hits (hits counting as per #3.3.3)
TOTAL SCORING
3.6 The target points, the time bonus/penalty and multi-hit bonus points for each run
should be added together for that run’s score
3.6.1 If the competitor fails to score any hits on the targets (as per #3.3.3), they score 0
for that run, regardless of time taken.
3.6.2 The archer can never receive fewer than 0 points for a run, even if the time
penalty is larger than the target points.
3.6.3 The scores of all runs should be added together for a total score.

