Page 47 - index
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  3. Scoring
  TARGET POINTS
  3.1   All targets score as follows (inner ring outwards): 5, 4, 3, 2, 1 points.
  3.1.1   Arrows hitting the  tiger/boar  (where  there  is  one)  in  the  centre  of  the  square
  target score 5pts, ie. the same as the zone it is within.
  3.1.2   The archer is awarded the target score of all eligible arrows shot (see #2.9).
  TIME BONUS
  3.2   A par time is set for each track length (14s on a 90m track, 18s on a 120m track and 23s
  on a 150m track.)
  3.2.1  The track time is measured between when the horse's chest crosses the start line
  and the finish line. It should be recorded to 0.01s if using an electronic timer, or to 0.1s
  if using a stopwatch; according to General & competition rules #10.
  3.3      Speed  points  are  awarded  for  completing  a  run  faster  than  the  par  time  subject  to
  hitting su ficient targets.
  3.3.1   Speed points shall be awarded equal to 1 point per second (or part thereof) that
  the run is faster than the par time
  3.3.2   The number of hits required to collect speed points is detailed on the specific
  rules for R2-3-5, R2-3-4 and R2-3-3). If the archer does not manage the required number
  of hits then speed points are not awarded for that run (target points are not a fected).
  3.3.3   “Hits” means hits within the scoring zones of the target face. Arrows that hit the
  target boss but do not score points are not “hits” for the purpose of these rules.
  TIME PENALTY
  3.4   A time penalty is incurred for exceeding the par time for the track, regardless of the
  number of targets hit.
  3.4.1   The time penalty incurred is equal to 1 point per second (or part thereof) that the
  run’s time exceeds the par time
  MULTI-HIT BONUS
  3.5   Multi-hit bonuses can be awarded (see the specific rules for R2-3-5, R2-3-4 and R2-3-3)
  with su ficient hits (hits counting as per #3.3.3)
  TOTAL SCORING
  3.6      The  target  points,  the  time  bonus/penalty  and  multi-hit  bonus  points  for  each  run
  should be added together for that run’s score
  3.6.1   If the competitor fails to score any hits on the targets (as per #3.3.3), they score 0
  for that run, regardless of time taken.
  3.6.2      The  archer  can  never  receive  fewer  than  0  points  for  a  run,  even  if  the  time
  penalty is larger than the target points.
  3.6.3   The scores of all runs should be added together for a total score.
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