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3.2.1
69 The track time is measured between when the horse's chest crosses the start
line and the finish line. It should be recorded to 0.01s if using an electronic timer, or
to 0.1s if using a stopwatch; according to General & competition rules #10.
3.3 Speed points are awarded for completing a run faster than the par time, but the gain
of speed points is capped at 10m/s. There is no further gain in points for those completing
the track faster than this average speed (ie. 9s for 90m or 15s for 150m).
3.3.1 Speed points shall be awarded equal to 1 point per second (or part thereof) that
the run is faster than the par time, up to the cap at 10m/s
3.3.2 The maximum number of points that may be awarded for speed on a 90m track
is 5 (for completing the run in 9s or quicker). The maximum number of points that
may be awarded for speed on a 150m track is 8 (for completing the run in 15s or
quicker).
3.3.3 Speed points are only awarded for time if the competitor hits at least one
target.
3.3.4 “Hits” means hits within the scoring zones of the target face. Arrows that hit
the target boss but do not score points are not “hits” for the purpose of these rules.
3.4 For Children (see IHAA general rules #2.1 & #2.4) and those doing the IHAA Student
Grades, no speed points are awarded. The only speed requirement is to remain in a canter
throughout (as per #2.2.1).
TIME PENALTY
3.5 A time penalty is incurred for exceeding the par time for the track.
3.5.1 The time penalty incurred is equal to 1 point per second (or part thereof) that
the run’s time exceeds the par time
3.5.2 As per #3.4, no time penalties are applied for children and those doing Student
grades
MULTI-HIT BONUS
3.6 Multi-hit bonuses can be awarded on the serial shot with su ficient hits ("hits"
counting as per #3.3.4) - see #4.6, #4.8
TOTAL SCORING
3.7 The target points, the time bonus/penalty and multi-hit bonus points for each run
should be added together for that run’s score
3.7.1 If the competitor fails to score any hits on the targets (as per #3.3.4), they score 0
for that run, regardless of time taken.
3.7.2 The archer can never receive fewer than 0 points for a run, even if the time
penalty is larger than the target points.
3.7.3 The scores of all runs should be added together for a total score.

